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	<id>http://wiki.save-ee.com/w/index.php?action=history&amp;feed=atom&amp;title=Speed</id>
	<title>Speed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.save-ee.com/w/index.php?action=history&amp;feed=atom&amp;title=Speed"/>
	<link rel="alternate" type="text/html" href="http://wiki.save-ee.com/w/index.php?title=Speed&amp;action=history"/>
	<updated>2026-06-09T23:58:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.7</generator>
	<entry>
		<id>http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=984&amp;oldid=prev</id>
		<title>Ghost.wiki at 02:21, 16 April 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=984&amp;oldid=prev"/>
		<updated>2010-04-16T02:21:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 02:21, 16 April 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Aircraft]] benefit from speed as the faster they go, the less [[flight time]] (fuel) is needed to go to their destination.&amp;#160; Therefore, increasing the &amp;quot;range&amp;quot; of your air units.&amp;#160; Aircraft can also evade some damage from [[anti-air]] (AA) because the faster the plane is, the faster it can fly past (or retreat from) the AA.&amp;#160; Slower aircraft will take more gunfire (or missle), damaging the already fragile airplane. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Aircraft]] benefit from speed as the faster they go, the less [[flight time]] (fuel) is needed to go to their destination.&amp;#160; Therefore, increasing the &amp;quot;range&amp;quot; of your air units.&amp;#160; Aircraft can also evade some damage from [[anti-air]] (AA) because the faster the plane is, the faster it can fly past (or retreat from) the AA.&amp;#160; Slower aircraft will take more gunfire (or missle), damaging the already fragile airplane. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Note&lt;/del&gt;: this isn't an excuse to not seek out and destroy as much AA as possible before sending your air in.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tip&lt;/ins&gt;: this isn't an excuse to not seek out and destroy as much AA as possible before sending your air in.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All units benefit from increased speed in that they reach their destination sooner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All units benefit from increased speed in that they reach their destination sooner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ghost.wiki</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=906&amp;oldid=prev</id>
		<title>Ghost.wiki at 05:28, 18 March 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=906&amp;oldid=prev"/>
		<updated>2010-03-18T05:28:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 05:28, 18 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Speed is an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Attribute &lt;/del&gt;which every unit has.&amp;#160; It measures how fast a unit can move and it's represented as a shoe with wings on it.&amp;#160; The advantages of speed varies with where it's used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Speed&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;is an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[attribute]] &lt;/ins&gt;which every unit has.&amp;#160; It measures how fast a unit can move and it's represented as a shoe with wings on it.&amp;#160; The advantages of speed varies with where it's used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Strategy ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ground units in ages before gunfire could dodge arrows flying at them by moving out of the way when launched, this is easier with mounted units, as they typically start with 16 units of speed.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;There is a &lt;/del&gt;tactic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that involved &lt;/del&gt;mounted &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Archers contently &lt;/del&gt;moving to and from the enemy in hopes of evading as much damage as possible and causing the most damage possible.&amp;#160; When guns are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;invented&lt;/del&gt;, they never miss and hit their target instantly, which renders dodging useless.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Ground units in ages before gunfire could dodge arrows flying at them by moving out of the way when launched, this is easier with mounted units, as they typically start with 16 units of speed.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The hit-and-run &lt;/ins&gt;tactic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;involves &lt;/ins&gt;mounted &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;archers constantly &lt;/ins&gt;moving to and from the enemy in hopes of evading as much damage as possible and causing the most damage possible.&amp;#160; When guns are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;introduced&lt;/ins&gt;, they never miss&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and hit their target instantly, which renders dodging useless.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Air units &lt;/del&gt;benefit from speed as the faster they go, the less &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fuel &lt;/del&gt;is needed to go to their destination, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;therefore &lt;/del&gt;increasing the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'&lt;/del&gt;range&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;' &lt;/del&gt;of your air units.&amp;#160; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Airplanes &lt;/del&gt;also evade some damage from &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Anti&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Air &lt;/del&gt;because the faster the plane is, the faster it can fly &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;pass &lt;/del&gt;(or retreat) the AA&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, the slower, the &lt;/del&gt;more gunfire (or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Missle&lt;/del&gt;) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;it will take&lt;/del&gt;, damaging the already fragile airplane. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Aircraft]] &lt;/ins&gt;benefit from speed as the faster they go, the less &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[flight time]] (fuel) &lt;/ins&gt;is needed to go to their destination&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; Therefore&lt;/ins&gt;, increasing the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;&lt;/ins&gt;range&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; &lt;/ins&gt;of your air units.&amp;#160; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Aircraft can &lt;/ins&gt;also evade some damage from &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[anti&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;air]] (AA) &lt;/ins&gt;because the faster the plane is, the faster it can fly &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;past &lt;/ins&gt;(or retreat &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;from&lt;/ins&gt;) the AA&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; Slower aircraft will take &lt;/ins&gt;more gunfire (or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;missle&lt;/ins&gt;), damaging the already fragile airplane. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Note: this isn't an excuse to not seek out and destroy as much AA as possible before sending your air in.''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;''Note: this isn't an excuse to not seek out and destroy as much AA as possible before sending your air in.''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All units benefit from increased &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Speed &lt;/del&gt;in that they reach their destination sooner.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All units benefit from increased &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;speed &lt;/ins&gt;in that they reach their destination sooner.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/del&gt;Speed &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Glitch &lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Group &lt;/ins&gt;Speed ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Speed Glitch &lt;/del&gt;is one of the few [[legal glitches]] that can be performed in the game.&amp;#160; The glitch involves using your army (of slow units) with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;at least one fast unit&lt;/del&gt;, such as mounted units &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(Flying &lt;/del&gt;units &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;will '''&lt;/del&gt;not&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;''' work)&lt;/del&gt;.&amp;#160; The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fastest unit &lt;/del&gt;in &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;your selected &lt;/del&gt;group will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have it&lt;/del&gt;'s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;speed 'shared' &lt;/del&gt;with &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the rest &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the group&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;syncing the whole group&lt;/del&gt;.&amp;#160; This &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;group &lt;/del&gt;is one of the most commonly used glitches, and new players may not even be aware that they're using the glitch themselves unintentionally.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Group speed (or &amp;quot;the speed glitch&amp;quot;) &lt;/ins&gt;is one of the few [[legal glitches]] that can be performed in the game.&amp;#160; The glitch involves using your army (of slow units) with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;faster units&lt;/ins&gt;, such as mounted units&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&amp;#160; Naval &lt;/ins&gt;units &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and aircraft do not have group speed, and do &lt;/ins&gt;not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;effect the speed of other units&lt;/ins&gt;.&amp;#160; The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;speed of all units &lt;/ins&gt;in &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a group is averaged to form a new group speed.&amp;#160; So for example, a &lt;/ins&gt;group &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;of 10 [[Ballista]]s and one [[Cavalry Archer]] &lt;/ins&gt;will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;just slow your one CA down a lot.&amp;#160; It&lt;/ins&gt;'s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;best to have a group &lt;/ins&gt;with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a majority &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fast units and only a few slow units (i.e. 30 [[Dragoon]]s with 16+ speed&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and 10 [[Bombard]]s)&lt;/ins&gt;.&amp;#160; This is one of the most commonly used glitches, and new players may not even be aware that they're using the glitch themselves unintentionally.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To perform, select all of your army you wish to send &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one&lt;/del&gt;, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;have at least one fast unit, &lt;/del&gt;move your army to a destination by HOLDING down the right mouse button and releasing it (a yellow arrow should appear).&amp;#160; This is clear when you see a bunch of siege &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;units move as fast &lt;/del&gt;as your &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;one knight&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To perform, select all of your army you wish to send &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;together&lt;/ins&gt;, and move your army to a destination by HOLDING down the right mouse button and releasing it (a yellow arrow should appear).&amp;#160; This is clear when you see a bunch of siege &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;moving at the same speed &lt;/ins&gt;as your &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cavalry&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Mechanics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ghost.wiki</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=769&amp;oldid=prev</id>
		<title>Ghost.wiki at 00:19, 28 February 2010</title>
		<link rel="alternate" type="text/html" href="http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=769&amp;oldid=prev"/>
		<updated>2010-02-28T00:19:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:19, 28 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To perform, select all of your army you wish to send one, and have at least one fast unit, move your army to a destination by HOLDING down the right mouse button and releasing it (a yellow arrow should appear).&amp;#160; This is clear when you see a bunch of siege units move as fast as your one knight.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To perform, select all of your army you wish to send one, and have at least one fast unit, move your army to a destination by HOLDING down the right mouse button and releasing it (a yellow arrow should appear).&amp;#160; This is clear when you see a bunch of siege units move as fast as your one knight.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game Mechanics]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ghost.wiki</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=757&amp;oldid=prev</id>
		<title>X warrior411: Created page with 'Speed is an Attribute which every unit has.  It measures how fast a unit can move and it's represented as a shoe with wings on it.  The advantages of speed varies with where it's…'</title>
		<link rel="alternate" type="text/html" href="http://wiki.save-ee.com/w/index.php?title=Speed&amp;diff=757&amp;oldid=prev"/>
		<updated>2010-02-27T12:55:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;Speed is an Attribute which every unit has.  It measures how fast a unit can move and it&amp;#039;s represented as a shoe with wings on it.  The advantages of speed varies with where it&amp;#039;s…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Speed is an Attribute which every unit has.  It measures how fast a unit can move and it's represented as a shoe with wings on it.  The advantages of speed varies with where it's used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Ground units in ages before gunfire could dodge arrows flying at them by moving out of the way when launched, this is easier with mounted units, as they typically start with 16 units of speed.  There is a tactic that involved mounted Archers contently moving to and from the enemy in hopes of evading as much damage as possible and causing the most damage possible.  When guns are invented, they never miss and hit their target instantly, which renders dodging useless.&lt;br /&gt;
&lt;br /&gt;
Air units benefit from speed as the faster they go, the less Fuel is needed to go to their destination, therefore increasing the 'range' of your air units.  Airplanes also evade some damage from Anti-Air because the faster the plane is, the faster it can fly pass (or retreat) the AA, the slower, the more gunfire (or Missle) it will take, damaging the already fragile airplane. &lt;br /&gt;
&lt;br /&gt;
''Note: this isn't an excuse to not seek out and destroy as much AA as possible before sending your air in.''&lt;br /&gt;
&lt;br /&gt;
All units benefit from increased Speed in that they reach their destination sooner.&lt;br /&gt;
&lt;br /&gt;
== The Speed Glitch ==&lt;br /&gt;
The Speed Glitch is one of the few [[legal glitches]] that can be performed in the game.  The glitch involves using your army (of slow units) with at least one fast unit, such as mounted units (Flying units will '''not''' work).  The fastest unit in your selected group will have it's speed 'shared' with the rest of the group, syncing the whole group.  This group is one of the most commonly used glitches, and new players may not even be aware that they're using the glitch themselves unintentionally.&lt;br /&gt;
&lt;br /&gt;
To perform, select all of your army you wish to send one, and have at least one fast unit, move your army to a destination by HOLDING down the right mouse button and releasing it (a yellow arrow should appear).  This is clear when you see a bunch of siege units move as fast as your one knight.&lt;/div&gt;</summary>
		<author><name>X warrior411</name></author>
		
	</entry>
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