Difference between revisions of "Armor"

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Armor is an attribute that some units will use to deflect certain types of damage, such as a deadly splash attach! FROM A MAGIKARP!
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'''Armor''' is an [[attribute]] that some units will use to deflect certain types of damage.
 
 
  
 
== Types of Armor ==
 
== Types of Armor ==
[[Shock]] Armor SURPRISE SEX?
 
  
[[Piercing]] Armor PIERCE AN ASSHOLE!
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*[[Shock]] Armor
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*[[Pierce]] Armor
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*[[Arrow]] Armor
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*[[Gun]] Armor
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*[[Laser]] Armor
  
[[Arrow]] Armor STRAIGHT INTO THE HOLE
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== Purpose ==
 
 
[[Gun]] Armor BLAST YOUR LOAD
 
  
[[Laser]] Armor PEOW PEOW!
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Armor protects units from certain types of damage.  Lots of units come with two types of armor, such as a [[Long Sword]] using shock and arrow armor, as they are meant to kill archers and be equal in fighting other shock damage units (such as an enemy swordsmen), and weak vs pierce damage, such as that done by a [[Pikeman]].
  
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This creates the combat triangle, which gets more complex with each passing [[epoch]].  If an enemy gets to a higher epoch faster than you, it could mean dire consequences.  For example, if an enemy advances to [[Digital Age]] while you're still in [[Atomic Age - Modern]], no unit you own has laser armor, and will easily be overrun by laser-wielding troops as you fight them with outdated guns which are less effective.
  
== Purpose ==
 
Armor protects the user from certain types of damage. Faggots like Omega and Ghost spend many hours masterbating to the predictable armor statistics, and enjoy changing such values in the patches. Ghost has been hospitalised for severe cock-burn, and his 2 inch pecker is currenty being repaired by 1 male citizen.
 
This creates the LOVE triangle, which gets more sexy with each new man hopping in. If an enemy gets to his climax faster then you, it could mean dire consequences, such as if an enemy cums in your butt, and your still fucking the guy in front of you, as you have no lube, You will get the cock pulled out of your ass, and risk having a big 12" black rammed up there.
 
 
[[Category:Game Mechanics]]
 
[[Category:Game Mechanics]]

Latest revision as of 00:02, 18 March 2010

Armor is an attribute that some units will use to deflect certain types of damage.

Types of Armor

Purpose

Armor protects units from certain types of damage. Lots of units come with two types of armor, such as a Long Sword using shock and arrow armor, as they are meant to kill archers and be equal in fighting other shock damage units (such as an enemy swordsmen), and weak vs pierce damage, such as that done by a Pikeman.

This creates the combat triangle, which gets more complex with each passing epoch. If an enemy gets to a higher epoch faster than you, it could mean dire consequences. For example, if an enemy advances to Digital Age while you're still in Atomic Age - Modern, no unit you own has laser armor, and will easily be overrun by laser-wielding troops as you fight them with outdated guns which are less effective.