Difference between revisions of "Empire Earth: The Art of Conquest"
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New features included various new units in each [[epoch]], 3 new [[campaign]]s, [[special power]]s in [[civilization]]s, and a whole new 15th epoch - the [[Space Age]]. | New features included various new units in each [[epoch]], 3 new [[campaign]]s, [[special power]]s in [[civilization]]s, and a whole new 15th epoch - the [[Space Age]]. | ||
− | In AoC, the new special powers in civilizations definitely have an effect on traditional multiplayer [[settings]] (in comparison with the original Empire Earth). | + | In ''AoC'', the new special powers in civilizations definitely have an effect on traditional multiplayer [[settings]] (in comparison with the original ''Empire Earth''). |
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 22:33, 15 April 2010
Empire Earth: The Art of Conquest, or AoC, is an expansion upon the original Empire Earth developed by Mad-Doc Software and published by Sierra Entertainment.
New features included various new units in each epoch, 3 new campaigns, special powers in civilizations, and a whole new 15th epoch - the Space Age.
In AoC, the new special powers in civilizations definitely have an effect on traditional multiplayer settings (in comparison with the original Empire Earth).