Difference between revisions of "Copper Age"

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*[[Farm]]
 
*[[Farm]]
 
*[[Granary]]
 
*[[Granary]]
*[[Granary - Improved]]
+
*[[Granary|Granary - Improved]]
 
*[[University]]
 
*[[University]]
 
*[[Hospital]]
 
*[[Hospital]]
 
*[[Fortress]]
 
*[[Fortress]]
 
*[[Stable]]
 
*[[Stable]]
*[[Tower - Copper]] (Upgrade from [[Tower - Primitive]])
+
*[[Tower|Tower - Copper]] (Upgrade from Tower - Primitive)
*[[Wall - Copper]]
+
*[[Wall|Wall - Copper]]
*[[Tower - Palisade]] (AoC Only)
+
*[[Tower|Tower - Palisade]] (AoC Only)
*[[Wall - Palisade]] (AoC Only)
+
*[[Wall|Wall - Palisade]] (AoC Only)
 
*[[Tower of Babylon]]
 
*[[Tower of Babylon]]
 
*[[Coliseum]]
 
*[[Coliseum]]
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== Research ==
 
== Research ==
  
*[[Epoch Bronze]]
+
*Epoch [[Bronze Age|Bronze]]
*[[Fine-Edged Tools]]: +15% Hunting & Gathering Rate
+
*Fine-Edged Tools: +15% Hunting & Gathering Rate
*[[Hand Axe]]: +15% Wood Gathering
+
*Hand Axe: +15% Wood Gathering
*[[Irrigation]]: +15% Farm Gather Rate
+
*Irrigation: +15% Farm Gather Rate
*[[Mythology]]: +1 Priest Speed
+
*Mythology: +1 Priest Speed
*[[Polytheism]]: +1 Priest Range
+
*Polytheism: +1 Priest Range
*[[Herbal Medicines]]: +3 Citizen Attack & Increase Citizen/Canine HP
+
*Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
*[[Oil Lamp]]: +1 Building LOS
+
*Oil Lamp: +1 Building LOS
  
 
[[Category:Epochs]]
 
[[Category:Epochs]]

Revision as of 16:58, 11 May 2010

The Copper Age is the third epoch available in Empire Earth and Empire Earth: The Art of Conquest. In this epoch, the technology tree is greatly expanded. Economy capabilities are increased with the introduction of farming. This is also the first epoch that heroes and wonders become available. These are only a few notable additions.


Buildings

In addition to Stone Age buildings:

Units

In addition to Stone Age units, with exception to Rock Throwers (which are removed):

Research

  • Epoch Bronze
  • Fine-Edged Tools: +15% Hunting & Gathering Rate
  • Hand Axe: +15% Wood Gathering
  • Irrigation: +15% Farm Gather Rate
  • Mythology: +1 Priest Speed
  • Polytheism: +1 Priest Range
  • Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
  • Oil Lamp: +1 Building LOS