Difference between revisions of "Renaissance"

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The '''Renaissance''' is the seventh [[epoch]] available in Empire Earth and Empire Earth - The Art of Conquest.  This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.
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The '''Renaissance''' is the seventh [[epoch]] available in ''[[Empire Earth]]'' and ''[[Empire Earth: The Art of Conquest]]''.  This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.
  
 
== Buildings ==
 
== Buildings ==

Revision as of 21:25, 15 April 2010

The Renaissance is the seventh epoch available in Empire Earth and Empire Earth: The Art of Conquest. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.

Buildings

Same as Middle Ages


Units

Units removed from game-play:

  • Vikings
  • Barbarians
  • Persian Calvary
  • Pilum


In addition to Middle Ages units:

  • Arquebus
  • Culverin
  • Basilisk
  • Carabineer
  • Royal Cuirassier (Upgrade from Cataphract)
  • Battleship - Renaissance (Upgrade from Battleship - Middle Ages)
  • Frigate - Renaissance (Upgrade from Frigate - Middle Ages)
  • Galleon - Renaissance (Upgrade from Galley - Middle Ages)
  • Isabella of Castile - Strategist Hero (Upgrade from William the Conqueror)
  • Henry V - Warrior Hero (Upgrade from Richard the Lionheart)

Research

  • Epoch Imperial
  • Windlass: +15% Stone Gathering
  • Tarot: +1 Prophet Speed
  • Astrology: +1 Prophet Range
  • Printing Press: Priest Can Now Convert Enemy Priests
  • Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
  • Quarantine: + Hospital Healing Rate & Range