Difference between revisions of "Renaissance"
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− | The '''Renaissance''' is the seventh [[epoch]] available in Empire Earth and Empire Earth | + | The '''Renaissance''' is the seventh [[epoch]] available in ''[[Empire Earth]]'' and ''[[Empire Earth: The Art of Conquest]]''. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically. |
== Buildings == | == Buildings == |
Revision as of 21:25, 15 April 2010
The Renaissance is the seventh epoch available in Empire Earth and Empire Earth: The Art of Conquest. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.
Buildings
Same as Middle Ages
Units
Units removed from game-play:
- Vikings
- Barbarians
- Persian Calvary
- Pilum
In addition to Middle Ages units:
- Arquebus
- Culverin
- Basilisk
- Carabineer
- Royal Cuirassier (Upgrade from Cataphract)
- Battleship - Renaissance (Upgrade from Battleship - Middle Ages)
- Frigate - Renaissance (Upgrade from Frigate - Middle Ages)
- Galleon - Renaissance (Upgrade from Galley - Middle Ages)
- Isabella of Castile - Strategist Hero (Upgrade from William the Conqueror)
- Henry V - Warrior Hero (Upgrade from Richard the Lionheart)
Research
- Epoch Imperial
- Windlass: +15% Stone Gathering
- Tarot: +1 Prophet Speed
- Astrology: +1 Prophet Range
- Printing Press: Priest Can Now Convert Enemy Priests
- Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
- Quarantine: + Hospital Healing Rate & Range