Renaissance
The Renaissance is the seventh epoch available in Empire Earth and Empire Earth: The Art of Conquest. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.
Buildings
- Archery Range
- Barracks
- Capitol
- Coliseum
- Dock
- Farm
- Fortress
- Granary
- Granary - Improved
- Hospital
- House
- Ishtar Gates
- Library of Alexandria
- Pharos Lighthouse
- Settlement
- Siege Factory
- Stable
- Temple
- Temple of Zeus
- Tower - Medieval
- Tower - Palisade (AoC Only)
- Tower of Babylon
- Town Center
- University
- Wall - Medieval
- Wall - Palisade (AoC Only)
Units
- Arquebus
- Ballista
- Basilisk
- Battleship - Renaissance
- Canine Scout
- Carabineer
- Cataphract
- Cavalry Archer
- Citizen
- Crossbow
- Culverin
- Female Citizen
- Fishing Boat - Bronze
- Frigate - Renaissance
- Galleon - Renaissance
- Heavy Ram
- Heavy Siege Tower
- Henry V - Warrior Hero
- Isabella of Castile - Strategist Hero
- Knight
- Long Bow
- Long Sword
- Pikeman
- Priest
- Prophet
- Royal Cuirassier
- Transport - Bronze
- Trebuchet
Research
Capitol:
- Epoch Imperial
- Windlass: +15% Stone Gathering
Temple:
- Tarot: +1 Prophet Speed
- Astrology: +1 Prophet Range
- Printing Press: Priest Can Now Convert Enemy Priests
Hospital:
- Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
- Quarantine: + Hospital Healing Rate & Range