Difference between revisions of "Copper Age"

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The '''Copper Age''' is the third [[epoch]] available in ''[[Empire Earth]]'' and ''[[Empire Earth: The Art of Conquest]]''.  In this epoch, the technology tree is greatly expanded.  Economy capabilities are increased with the introduction of farming.  This is also the first epoch that [[hero]]es and [[wonder]]s become available.  These are only a few notable additions.
 
The '''Copper Age''' is the third [[epoch]] available in ''[[Empire Earth]]'' and ''[[Empire Earth: The Art of Conquest]]''.  In this epoch, the technology tree is greatly expanded.  Economy capabilities are increased with the introduction of farming.  This is also the first epoch that [[hero]]es and [[wonder]]s become available.  These are only a few notable additions.
 
  
 
== Buildings ==
 
== Buildings ==
 
+
*[[Archery Range]]
In addition to [[Stone Age]] buildings:
+
*[[Barracks]]
 
+
*[[Capitol]]
 +
*[[Coliseum]]
 +
*[[Dock]]
 
*[[Farm]]
 
*[[Farm]]
 +
*[[Fortress]]
 
*[[Granary]]
 
*[[Granary]]
 
*[[Granary|Granary - Improved]]
 
*[[Granary|Granary - Improved]]
*[[University]]
 
 
*[[Hospital]]
 
*[[Hospital]]
*[[Fortress]]
+
*[[House]]
 +
*[[Ishtar Gates]]
 +
*[[Library of Alexandria]]
 +
*[[Pharos Lighthouse]]
 +
*[[Settlement]]
 
*[[Stable]]
 
*[[Stable]]
 +
*[[Temple]]
 +
*[[Temple of Zeus]]
 
*[[Tower|Tower - Copper]] (Upgrade from Tower - Primitive)
 
*[[Tower|Tower - Copper]] (Upgrade from Tower - Primitive)
 +
*[[Tower|Tower - Palisade]] (''AoC'' Only)
 +
*[[Tower of Babylon]]
 +
*[[Town center|Town Center]]
 +
*[[University]]
 
*[[Wall|Wall - Copper]]
 
*[[Wall|Wall - Copper]]
*[[Tower|Tower - Palisade]] (''AoC'' Only)
 
 
*[[Wall|Wall - Palisade]] (''AoC'' Only)
 
*[[Wall|Wall - Palisade]] (''AoC'' Only)
*[[Tower of Babylon]]
 
*[[Coliseum]]
 
*[[Pharos Lighthouse]]
 
*[[Temple of Zeus]]
 
*[[Ishtar Gates]]
 
*[[Library of Alexandria]]
 
  
 
== Units ==
 
== Units ==
 
In addition to [[Stone Age]] units, with exception to Rock Throwers (which are removed):
 
 
*[[Maceman]] (Upgrade from [[Clubman]])
 
*[[Simple Bowman]] (Upgrade from [[Slinger]])
 
*[[Horseman]]
 
*[[Transport - Copper]] (Upgrade from [[Transport Raft]])
 
 
*[[Battleship - Copper]]
 
*[[Battleship - Copper]]
 +
*[[Canine Scout]]
 +
*[[Citizen]]
 +
*[[Female Citizen]]
 +
*[[Fishing Raft]]
 
*[[Frigate - Copper]] (Upgrade from [[War Raft]])
 
*[[Frigate - Copper]] (Upgrade from [[War Raft]])
 
*[[Galley - Copper]]
 
*[[Galley - Copper]]
 +
*[[Gilgamesh]] - Warrior Hero
 +
*[[Horseman]]
 +
*[[Maceman]] (Upgrade from [[Clubman]])
 +
*[[Priest]]
 +
*[[Prophet]]
 +
*[[Rock Thrower]]
 +
*[[Sampson]]
 
*[[Sargon of Akkad]] - Strategist Hero
 
*[[Sargon of Akkad]] - Strategist Hero
*[[Gilgamesh]] - Warrior Hero
+
*[[Simple Bowman]] (Upgrade from [[Slinger]])
 +
*[[Spearman]]
 +
*[[Transport - Copper]] (Upgrade from [[Transport Raft]])
  
 
== Research ==
 
== Research ==
 
+
Capitol:
 
*Epoch [[Bronze Age|Bronze]]
 
*Epoch [[Bronze Age|Bronze]]
 
*Fine-Edged Tools: +15% Hunting & Gathering Rate
 
*Fine-Edged Tools: +15% Hunting & Gathering Rate
 
*Hand Axe: +15% Wood Gathering
 
*Hand Axe: +15% Wood Gathering
 +
Granary:
 
*Irrigation: +15% Farm Gather Rate
 
*Irrigation: +15% Farm Gather Rate
 +
Temple:
 
*Mythology: +1 Priest Speed
 
*Mythology: +1 Priest Speed
 
*Polytheism: +1 Priest Range
 
*Polytheism: +1 Priest Range
 +
Hospital:
 
*Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
 
*Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
 +
University:
 
*Oil Lamp: +1 Building LOS
 
*Oil Lamp: +1 Building LOS
 +
  
 
[[Category:Epochs]]
 
[[Category:Epochs]]

Revision as of 22:31, 11 May 2010

The Copper Age is the third epoch available in Empire Earth and Empire Earth: The Art of Conquest. In this epoch, the technology tree is greatly expanded. Economy capabilities are increased with the introduction of farming. This is also the first epoch that heroes and wonders become available. These are only a few notable additions.

Buildings

Units

Research

Capitol:

  • Epoch Bronze
  • Fine-Edged Tools: +15% Hunting & Gathering Rate
  • Hand Axe: +15% Wood Gathering

Granary:

  • Irrigation: +15% Farm Gather Rate

Temple:

  • Mythology: +1 Priest Speed
  • Polytheism: +1 Priest Range

Hospital:

  • Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP

University:

  • Oil Lamp: +1 Building LOS