Difference between revisions of "Copper Age"
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*[[Frigate - Copper]] (Upgrade from [[War Raft]]) | *[[Frigate - Copper]] (Upgrade from [[War Raft]]) | ||
*[[Galley - Copper]] | *[[Galley - Copper]] | ||
− | *[[Gilgamesh]] - Warrior Hero | + | *[[Gilgamesh]] - Warrior [[Hero]] |
*[[Horseman]] | *[[Horseman]] | ||
*[[Maceman]] (Upgrade from [[Clubman]]) | *[[Maceman]] (Upgrade from [[Clubman]]) | ||
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*[[Rock Thrower]] | *[[Rock Thrower]] | ||
*[[Sampson]] | *[[Sampson]] | ||
− | *[[Sargon of Akkad]] - Strategist Hero | + | *[[Sargon of Akkad]] - Strategist [[Hero]] |
*[[Simple Bowman]] (Upgrade from [[Slinger]]) | *[[Simple Bowman]] (Upgrade from [[Slinger]]) | ||
*[[Spearman]] | *[[Spearman]] |
Revision as of 22:41, 11 May 2010
The Copper Age is the third epoch available in Empire Earth and Empire Earth: The Art of Conquest. In this epoch, the technology tree is greatly expanded. Economy capabilities are increased with the introduction of farming. This is also the first epoch that heroes and wonders become available. These are only a few notable additions.
Buildings
- Archery Range
- Barracks
- Capitol
- Coliseum
- Dock
- Farm
- Fortress
- Granary
- Granary - Improved
- Hospital
- House
- Ishtar Gates
- Library of Alexandria
- Pharos Lighthouse
- Settlement
- Stable
- Temple
- Temple of Zeus
- Tower - Copper (Upgrade from Tower - Primitive)
- Tower - Palisade (AoC Only)
- Tower of Babylon
- Town Center
- University
- Wall - Copper
- Wall - Palisade (AoC Only)
Units
- Battleship - Copper
- Canine Scout
- Citizen
- Female Citizen
- Fishing Raft
- Frigate - Copper (Upgrade from War Raft)
- Galley - Copper
- Gilgamesh - Warrior Hero
- Horseman
- Maceman (Upgrade from Clubman)
- Priest
- Prophet
- Rock Thrower
- Sampson
- Sargon of Akkad - Strategist Hero
- Simple Bowman (Upgrade from Slinger)
- Spearman
- Transport - Copper (Upgrade from Transport Raft)
Research
Capitol:
- Epoch Bronze
- Fine-Edged Tools: +15% Hunting & Gathering Rate
- Hand Axe: +15% Wood Gathering
Granary:
- Irrigation: +15% Farm Gather Rate
Temple:
- Mythology: +1 Priest Speed
- Polytheism: +1 Priest Range
Hospital:
- Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
University:
- Oil Lamp: +1 Building LOS