Difference between revisions of "Copper Age"

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== Research ==
 
== Research ==
'''Capitol:'''
+
Capitol:
 
*Epoch [[Bronze Age|Bronze]]
 
*Epoch [[Bronze Age|Bronze]]
*[[Fine-Edged Tools]]: +15% Hunting & Gathering Rate
+
*Fine-Edged Tools: +15% Hunting & Gathering Rate
*[[Hand Axe]]: +15% Wood Gathering
+
*Hand Axe: +15% Wood Gathering
'''Granary:'''
+
Granary:
*[[Irrigation]]: +15% Farm Gather Rate
+
*Irrigation: +15% Farm Gather Rate
'''Temple:'''
+
Temple:
*[[Mythology]]: +1 Priest Speed
+
*Mythology: +1 Priest Speed
*[[Polytheism]]: +1 Priest Range
+
*Polytheism: +1 Priest Range
'''Hospital:'''
+
Hospital:
*[[Herbal Medicines]]: +3 Citizen Attack & Increase Citizen/Canine HP
+
*Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP
'''University:'''
+
University:
*[[Oil Lamp]]: +1 Building LOS
+
*Oil Lamp: +1 Building LOS
  
 
[[Category:Epochs]]
 
[[Category:Epochs]]

Latest revision as of 23:39, 21 July 2010

The Copper Age is the third epoch available in Empire Earth and Empire Earth: The Art of Conquest. In this epoch, the technology tree is greatly expanded. Economy capabilities are increased with the introduction of farming. This is also the first epoch that heroes and wonders become available. These are only a few notable additions.

Buildings

Units

Research

Capitol:

  • Epoch Bronze
  • Fine-Edged Tools: +15% Hunting & Gathering Rate
  • Hand Axe: +15% Wood Gathering

Granary:

  • Irrigation: +15% Farm Gather Rate

Temple:

  • Mythology: +1 Priest Speed
  • Polytheism: +1 Priest Range

Hospital:

  • Herbal Medicines: +3 Citizen Attack & Increase Citizen/Canine HP

University:

  • Oil Lamp: +1 Building LOS