Difference between revisions of "Renaissance"
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− | The '''Renaissance''' | + | The '''Renaissance''' is the seventh [[epoch]] available in ''[[Empire Earth]]'' and ''[[Empire Earth: The Art of Conquest]]''. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically. |
== Buildings == | == Buildings == | ||
− | + | *[[Archery Range]] | |
− | + | *[[Barracks]] | |
− | + | *[[Capitol]] | |
+ | *[[Coliseum]] | ||
+ | *[[Dock]] | ||
+ | *[[Farm]] | ||
+ | *[[Fortress]] | ||
+ | *[[Granary]] | ||
+ | *[[Granary|Granary - Improved]] | ||
+ | *[[Hospital]] | ||
+ | *[[House]] | ||
+ | *[[Ishtar Gates]] | ||
+ | *[[Library of Alexandria]] | ||
+ | *[[Pharos Lighthouse]] | ||
+ | *[[Settlement]] | ||
+ | *[[Siege Factory]] | ||
+ | *[[Stable]] | ||
+ | *[[Temple]] | ||
+ | *[[Temple of Zeus]] | ||
+ | *[[Tower|Tower - Medieval]] | ||
+ | *[[Tower|Tower - Palisade]] (''AoC'' Only) | ||
+ | *[[Tower of Babylon]] | ||
+ | *[[Town Center]] | ||
+ | *[[University]] | ||
+ | *[[Wall|Wall - Medieval]] | ||
+ | *[[Wall|Wall - Palisade]] (''AoC'' Only) | ||
== Units == | == Units == | ||
− | + | *[[Arquebus]] | |
− | + | *[[Ballista]] | |
− | + | *[[Basilisk]] | |
− | * | + | *[[Battleship - Renaissance]] |
− | * | + | *[[Canine Scout]] |
− | * | + | *[[Carabineer]] |
− | * | + | *[[Cataphract]] |
− | + | *[[Cavalry Archer]] | |
− | + | *[[Citizen]] | |
− | + | *[[Crossbow]] | |
− | + | *[[Culverin]] | |
− | * | + | *[[Female Citizen]] |
− | * | + | *[[Fishing Boat - Bronze]] |
− | * | + | *[[Frigate - Renaissance]] |
− | * | + | *[[Galleon - Renaissance]] |
− | * | + | *[[Heavy Ram]] |
− | * | + | *[[Heavy Siege Tower]] |
− | *Frigate - Renaissance | + | *[[Henry V]] - Warrior [[Hero]] |
− | *Galleon - Renaissance | + | *[[Isabella of Castile]] - Strategist [[Hero]] |
− | *Isabella of Castile - Strategist [[Hero]] | + | *[[Knight]] |
− | * | + | *[[Long Bow]] |
+ | *[[Long Sword]] | ||
+ | *[[Pikeman]] | ||
+ | *[[Priest]] | ||
+ | *[[Prophet]] | ||
+ | *[[Royal Cuirassier]] | ||
+ | *[[Transport - Bronze]] | ||
+ | *[[Trebuchet]] | ||
== Research == | == Research == | ||
− | + | Capitol: | |
− | *Epoch Imperial | + | *Epoch [[Imperial Age|Imperial]] |
*Windlass: +15% Stone Gathering | *Windlass: +15% Stone Gathering | ||
+ | Temple: | ||
*Tarot: +1 Prophet Speed | *Tarot: +1 Prophet Speed | ||
*Astrology: +1 Prophet Range | *Astrology: +1 Prophet Range | ||
*Printing Press: Priest Can Now Convert Enemy Priests | *Printing Press: Priest Can Now Convert Enemy Priests | ||
+ | Hospital: | ||
*Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP | *Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP | ||
*Quarantine: + Hospital Healing Rate & Range | *Quarantine: + Hospital Healing Rate & Range | ||
[[Category:Epochs]] | [[Category:Epochs]] |
Latest revision as of 23:52, 21 July 2010
The Renaissance is the seventh epoch available in Empire Earth and Empire Earth: The Art of Conquest. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.
Buildings
- Archery Range
- Barracks
- Capitol
- Coliseum
- Dock
- Farm
- Fortress
- Granary
- Granary - Improved
- Hospital
- House
- Ishtar Gates
- Library of Alexandria
- Pharos Lighthouse
- Settlement
- Siege Factory
- Stable
- Temple
- Temple of Zeus
- Tower - Medieval
- Tower - Palisade (AoC Only)
- Tower of Babylon
- Town Center
- University
- Wall - Medieval
- Wall - Palisade (AoC Only)
Units
- Arquebus
- Ballista
- Basilisk
- Battleship - Renaissance
- Canine Scout
- Carabineer
- Cataphract
- Cavalry Archer
- Citizen
- Crossbow
- Culverin
- Female Citizen
- Fishing Boat - Bronze
- Frigate - Renaissance
- Galleon - Renaissance
- Heavy Ram
- Heavy Siege Tower
- Henry V - Warrior Hero
- Isabella of Castile - Strategist Hero
- Knight
- Long Bow
- Long Sword
- Pikeman
- Priest
- Prophet
- Royal Cuirassier
- Transport - Bronze
- Trebuchet
Research
Capitol:
- Epoch Imperial
- Windlass: +15% Stone Gathering
Temple:
- Tarot: +1 Prophet Speed
- Astrology: +1 Prophet Range
- Printing Press: Priest Can Now Convert Enemy Priests
Hospital:
- Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
- Quarantine: + Hospital Healing Rate & Range