Difference between revisions of "Renaissance"

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== Buildings ==
 
== Buildings ==
 
+
*[[Archery Range]]
Same as [[Middle Ages]]
+
*[[Barracks]]
 
+
*[[Capitol]]
 +
*[[Coliseum]]
 +
*[[Dock]]
 +
*[[Farm]]
 +
*[[Fortress]]
 +
*[[Granary]]
 +
*[[Granary|Granary - Improved]]
 +
*[[Hospital]]
 +
*[[House]]
 +
*[[Ishtar Gates]]
 +
*[[Library of Alexandria]]
 +
*[[Pharos Lighthouse]]
 +
*[[Settlement]]
 +
*[[Siege Factory]]
 +
*[[Stable]]
 +
*[[Temple]]
 +
*[[Temple of Zeus]]
 +
*[[Tower|Tower - Medieval]]
 +
*[[Tower|Tower - Palisade]] (''AoC'' Only)
 +
*[[Tower of Babylon]]
 +
*[[Town Center]]
 +
*[[University]]
 +
*[[Wall|Wall - Medieval]]
 +
*[[Wall|Wall - Palisade]] (''AoC'' Only)
  
 
== Units ==
 
== Units ==
 
+
*[[Arquebus]]
Units removed from game-play:
+
*[[Ballista]]
 
+
*[[Basilisk]]
*Vikings
+
*[[Battleship - Renaissance]]
*Barbarians
+
*[[Canine Scout]]
*Persian Calvary
+
*[[Carabineer]]
*Pilum
+
*[[Cataphract]]
 
+
*[[Cavalry Archer]]
 
+
*[[Citizen]]
In addition to [[Middle Ages]] units:
+
*[[Crossbow]]
 
+
*[[Culverin]]
*Arquebus
+
*[[Female Citizen]]
*Culverin
+
*[[Fishing Boat - Bronze]]
*Basilisk
+
*[[Frigate - Renaissance]]
*Carabineer
+
*[[Galleon - Renaissance]]
*Royal Cuirassier (Upgrade from Cataphract)
+
*[[Heavy Ram]]
*Battleship - Renaissance (Upgrade from Battleship - Middle Ages)
+
*[[Heavy Siege Tower]]
*Frigate - Renaissance (Upgrade from Frigate - Middle Ages)
+
*[[Henry V]] - Warrior [[Hero]]
*Galleon - Renaissance (Upgrade from Galley - Middle Ages)
+
*[[Isabella of Castile]] - Strategist [[Hero]]
*Isabella of Castile - Strategist [[Hero]] (Upgrade from William the Conqueror)
+
*[[Knight]]
*Henry V - Warrior [[Hero]] (Upgrade from Richard the Lionheart)
+
*[[Long Bow]]
 +
*[[Long Sword]]
 +
*[[Pikeman]]
 +
*[[Priest]]
 +
*[[Prophet]]
 +
*[[Royal Cuirassier]]
 +
*[[Transport - Bronze]]
 +
*[[Trebuchet]]
  
 
== Research ==
 
== Research ==
 
+
Capitol:
*Epoch Imperial
+
*Epoch [[Imperial Age|Imperial]]
 
*Windlass: +15% Stone Gathering
 
*Windlass: +15% Stone Gathering
 +
Temple:
 
*Tarot: +1 Prophet Speed
 
*Tarot: +1 Prophet Speed
 
*Astrology: +1 Prophet Range
 
*Astrology: +1 Prophet Range
 
*Printing Press: Priest Can Now Convert Enemy Priests
 
*Printing Press: Priest Can Now Convert Enemy Priests
 +
Hospital:
 
*Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
 
*Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
 
*Quarantine: + Hospital Healing Rate & Range
 
*Quarantine: + Hospital Healing Rate & Range
  
 
[[Category:Epochs]]
 
[[Category:Epochs]]

Latest revision as of 23:52, 21 July 2010

The Renaissance is the seventh epoch available in Empire Earth and Empire Earth: The Art of Conquest. This is the first epoch in which cannons and rifles are introduced, changing warfare dramatically.

Buildings

Units

Research

Capitol:

  • Epoch Imperial
  • Windlass: +15% Stone Gathering

Temple:

  • Tarot: +1 Prophet Speed
  • Astrology: +1 Prophet Range
  • Printing Press: Priest Can Now Convert Enemy Priests

Hospital:

  • Human Anatomy: +2 Citizen Attack & Increase Citizen/Canine HP
  • Quarantine: + Hospital Healing Rate & Range